
Artistic computer game modification involves the use of a computer game for the creation of a digital artwork. Also referred to as art modding, and game modding. Art mods are not quite the same as art games, although they do share some similarities.
Various genres and styles of art modding exist. Genres or categories are rarely clear cut in this multi-media format, however than can be roughly described based on:
Screen-based narratives made using pre-existing, often modded, computer games. Many of these explore innovative conceptual territory.
Examples:
With the use of certain Photoshop filters, comics fonts, and fonts for speech bubbles, in-game screenshots can also be used to quickly create graphic novels.
Screen-based visual abstractions made using pre-existing, often modded, computer games.
Sound works produced within a game-based production environment.
Examples:
Exploit the real time capabilities of game technologies to produce ever-renewing art works.
Disrupt in-game norms to expose underlying functions of game play.
Compare similarities and differences between real and virtual worlds, drawing us further into a realit of fantasy.
Allow audio and visual artists to create stunning, live performances in a range of virtual entertainment environments.
Like games, artistic game mods may be single player or multiplayer. Multiplayer works make use of networked environments to develop new models of interactivity and collaborative production.
2004
This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.
Video: 10 Years of Computer Game Design